Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. The current label in which the playhead is located in the timeline of the MovieClip instance. This can cause some quite unexpected results. My code atm that produces 0 results: Invoking a method on a movie clip works exactly like invoking a method on any object. Evaluates the bounding box of the display object to see if it overlaps or intersects with the bounding box of the obj display object.
Here’s an example with three scenes firstScene, cip, lastScene:. The movie clip continues to receive events for example, mouseDownmouseUpkeyDownand keyUp. Let’s try them one by one. These are read-only propertieswhich means we can retrieve their values, but cannot change them during runtime.
Note how we created an object with the properties x and y. Sometimes, we want the stage to, well ‘jump out of the box’ of the player or browser and occupy the whole screen. DisplayObject The calling display object is masked by the specified mask object. In Chapter 12, “Objects and Classes”we learned about a special type of property called a methodwhich is a function attached to an object.
Dispatched when a user presses and releases the main button of the user’s pointing device over the same InteractiveObject. Boolean Specifies whether a virtual keyboard an on-screen, software keyboard should display when this InteractiveObject instance receives focus.
The default value of enabled is true. Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container. In other languages Add links.
Children instances placed on the Stage goyoandplay Flash Professional cannot be accessed by code from within the constructor of a parent instance since they have not been created at that point in code execution. Boolean Specifies whether this object receives mouse, or other user input, messages.
Dispatched when the user lowers an active stylus past the proximity detection threshold of the screen. Page 1 of 2 1 2 Last Jump to page: Dispatched when a user presses the middle pointing device button over an InteractiveObject instance. Quick Navigation ActionScript 2. I have a movieclip, inside that movieclip as a button. ArgumentError — If the scene or frame specified are not found in this movie clip. The speed at which the playhead moves is called the gohoandplay ratewhich is measured in frames per second fps.
When the mouse is clicked for the third time: Loads an external document usually an.
String Indicates the instance name of the DisplayObject. Flash Player 10, AIR 1. The following example uses the MovieClipExample class to gotoamdplay how to monitor various properties of a MovieClip.
We may choose to always use a string to indicate the path to our target. All four functions are global functions, and it doesn’t matter where you call them; they always, without exception, move the main timeline. Removes all child DisplayObject instances from the child list of the DisplayObjectContainer instance. Dispatched when the user moves an active stylus away from this InteractiveObject while remaining within the proximity detection threshold of the screen.
This target parameter is not required by the comparable method versions because the methods automatically operate on the clips through which they are invoked.
If the current frame has no gotiandplay, currentLabel is null. For example, an application with 10 fps moves ten times a second. If you specify a number, it is relative to the scene you specify. Methods are most commonly used to manipulate, interact with, or control the mmovie to which they are attached.
Results 1 to 10 of Boolean Indicates whether the specified property exists and is enumerable. This page was last edited on 17 Marchat Show Inherited Public Methods.
Sign up using Email and Password. Just be sure you make that choice when creating a new doc. Dispatched when the user moves a pointing device away from an InteractiveObject instance. Number Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container. Now, this is a bit different when ActionScript comes in. So, when we execute: Dispatched when the user moves an active stylus directly above this InteractiveObject while remaining within the proximity detection threshold of the screen.
You can use the framesLoaded property to determine whether the contents of a specific frame and all the frames before it loaded and are available locally in the browser. Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.
There are several functions which move the playhead, and we’ve learnt them in the first section, so here’s a quick refresher:. This seems the simplest approach.